From Cave Paintings to the Internet A Chronological and Thematic Database on the History of Information and Media Games / Simulations Outline

Browse the Database by Theme

1,000 BCE – 300 BCE

The First Olympic Games
(776 BCE)

1000 – 1100

Playing Cards: One of the Earliest Forms of Block Printing
(1007 – 1072)

1300 – 1400

The Earliest References to Playing Cards in Europe
(1377)

1400 – 1450

Printing Playing Cards
(1418)

The Earliest Known Artist to Produce Copperplate Engravings
(1435 – 1455)

1750 – 1800

The Chess-Playing Turk
(1769)

The First Successful Speech Synthesizer
(1791)

1910 – 1920

The First Decision-Making Automaton
(1911)

1920 – 1930

The Minimax Theorem
(1928)

The First Flight Simulator
(1929)

1930 – 1940

The First Electronic Speech Synthesizer
(1936 – 1939)

1940 – 1945

Project Whirlwind Begins
(1943)

The Theory of Games and Economic Behavior
(1944)

1950 – 1955

The First Weather Forecast by Electronic Computer
(1950)

The First Technical Paper on Computer Chess
(March 1950)

The First Graphical Computer Game
(1952)

1955 – 1960

The First Video Game
(1958)

Game Tree Pruning
(October 1958)

Machines Can Learn from Past Errors
(July 1959)

1960 – 1970

Spacewar, the First Computer Game for a Commercially Available Computer
(1962)

The First CAD Program
(December 1962)

The First Graphical User Interface
(1963)

Programming Language for Education and Games
(1965 – 1969)

First Virtual Reality Head Mounted Display System
(1968)

Commercializing the Use of Computers as Simulators
(1968)

1970 – 1980

The Earliest Coin-Operated Computer or Video Game
(September 1971)

The First Commercially Sold Coin-Operated Video Game
(November 1971)

The First Home Video Game Console
(May 24, 1972)

Pong: The First Successful Computer Game
(June 27, 1972)

SPACEWAR: Fanatic Life and Symbolic Death Among the Computer Bums
(December 7, 1972)

The First Networked 3D Multi-User First Person Shooter Game
(1973 – 1974)

The First Computer Role-Playing Game, Dungeons & Dragons
(1974 – 1975)

The Roots of the PostScript Page Description Language
(1975 – 1978)

The First Computer Text Adventure Game
(1975 – 1976)

The Warez Scene
(Circa 1975)

Home Pong
(1975)

First Successful Video Game Console Using Plug-in Cartridges
(1977)

First Multi-Player Computer Games
(1977)

Zork
(1977 – 1979)

The First Graphical Computer Adventure Game
(1979 – 1980)

1980 – 1990

Pac-Man
(May 22, 1980)

The First Cheap Home Computer
(August 1982)

"Dial-a-Game"
(1983)

Avatar in the Context of Online Representation of a User
(1985)

Nintendo's Super Mario Bros.
(1985)

Kasparov Defeats 32 Different Chess Computers
(1985)

The First Computer Games Developers Conference
(1988)

1990 – 2000

The Electronic Frontier Foundation is Founded
(1990)

A Computer Checkers Program Defeats the Human World Checkers Champion
(1994)

Steve Jackson Games v. U.S. Secret Service
(October 31, 1994)

PlayStation
(December 3, 1994)

IBM Deep Blue Defeats Gary Kasparov
(May 11, 1997)

Where's George?
(December 23, 1998)

2000 – 2005

The First Attempt to Make a Photorealistic Computer Animated 3D Feature Film
(July 11, 2001)

Xbox
(November 15, 2001)

Machinima
(2002)

2005 – 2010

Over 102 Million Units Shipped
(March 31, 2005)

The "Cyber Storm" War Game
(February 6 – February 10, 2006)

Checkers is Solved.
(April 29, 2007)

Game-Based Learning for Virtual Patients
(March 2008)

Cyber Storm II
(March 10 – March 14, 2008)

Supercomputer Built from Video Gaming Components
(June 2008)

IBM's Watson Question Answering System Challenges Humans at Jeopardy
(April 27, 2009)

Employment in the Field of Simulation
(June 14, 2009)

2010 – Present

"The World's First Full-Size Robotic Girlfriend"
(January 9, 2010)